Level Two-Blood-newUI-Bombs and much more! Pixel Commando 1.8!


Hello Commander!

Today we bring you a major update for Pixel Commando!

This game started as a Game Jam project, but we’ve been hard at work to bring you a fun, non-stop action experience.

Change log:

- LEVEL TWO is almost complete! There are new areas, a puzzle level and many more surprises!

- We have a NEW UI! We have added new pick-ups in level two that will help you infiltrate the enemy base. We have cleaned up the UI to improve visibility of all your equipment.

- MINES: Watch out, commander. The enemies have laid out mines all over their base. Make sure to avoid them!

- HOUSE INTERIORS: You can now enter the enemy huts and some houses. Watch out as there might be enemies lurking inside.

- MOVING VEHICLES: Enemies are on high alert and will send vehicles filled with baddies that will try to kill you.

- BLOOD: I think this needs no explanation. Comment if you want us to add the possibility to deactivate this feature in the future.

-NEW DEFAULT GUN: The default pistol has been re-worked. We will keep working on this on the next release, since we found a strange behavior making it shake sometimes.

-BOMBS!

Other improvements:

- New effect when picking up health or guns.

- New animations for enemies, watchtowers and bullet hits.

- Increased on screen time for all hints.

- Hit markers where bullets impact.

- Bullets now come from the gun barrel, looking better.

-Boss is easier on Easy and Medium difficulty, +10health on Normal

Other bug fixes:

- Level 1 BOSS collision and rocket orientation fixed.

- Hit collision improvement to avoid instances where the player took double damage.

- Sandbags are now working correctly, stopping bullets with a random chance and a beautiful effect.

- Now you can't push enemies inside forests or strange places anymore.

- Huts now stop bullets.

More to come :)

Files

Pixel Commando. Mission Lockdown V1.8 Desktop.rar 54 MB
Jun 05, 2021
5-6 WEBGL 1.8.zip 27 MB
Jun 05, 2021

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